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Zero Path Maze

Town Hall Level

TH 18

Base Tag

Legends

Uploaded

14 Sep 2026

Zero Path Maze

Overview

This base layout features an off center merged Town Hall heavily protected by Spell Towers and a central Monolith setup. The surrounding open compartments force troops into awkward pathing around the perimeter while heavy splash defenses rain continuous fire on attacking armies. Key defensive assets are distributed in an asymmetrical layout to prevent easy Siege Blimp value across the central core.

Pros and Cons

Pros:

  • Strong core burst damage from concentrated Spell Towers near the merged Town Hall
  • Asymmetrical compartment design throws off troop pathing and funneling setups
  • Excellent protection against Super Archer Blimp and Blizzard approaches

Cons:

  • Outer defensive perimeter remains vulnerable to long range Hero Charges
  • Air Defenses positioned near outer walls allow easy funneling for air attacks
  • High defense concentration in the core leaves outer buildings susceptible to quick cleanup

Strategy Tips

  • Use Overgrowth Spells on high damage core compartments to guide main army pathing safely
  • Trigger Spell Towers early using minor troops before pushing main forces into the central core
  • Initiate a Siege Engine or Flame Flinger from the lower quadrant to secure clean funneling

Defense Type

Anti 3 Star Asymmetrical Labyrinth

Best For

Countering Root Rider spam, Electro Dragon attacks, and heavy ground Smash strategies

Hastag: #COCBaseAnalysis #ClashOfClans #BaseLayout #AAAGangs #3agang.pro #TH18AugustCraftedDeffense #TH18NewCraftedDeffense

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https://link.clashofclans.com/en?action=OpenLayout&id=TH18:WB:AAAAWAAAAAHuPDCuahcYXRHDYxyLxLlf
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