Town Hall Level
TH 18
Base Tag
Legends
Uploaded
24 Agu 2026
Base strategy / Town Hall 18
Overview
This Town Hall 18 base layout utilizes a diamond structure featuring an offset Town Hall situated in the southern compartment to bait premature hero charges. High value defenses including the Monolith, Scattershots, and Spell Towers are concentrated near the core to inflict massive splash and single target damage on approaching armies. The outer perimeter uses strategic wall compartments and point defenses to force awkward troop funneling around the main kill zones.
Pros and Cons
Pros:
- Centrally located Monolith and Spell Towers create a devastating core kill zone
- Offset Town Hall forces attackers into a risky choice between early activation or long pathing
- Well spaced outer defenses prevent easy Siege Machine value and clean funneling
Cons:
- Heavy southern concentration leaves the northern outer ring slightly vulnerable to hero walks
- Strategic Earthquake spells can open multiple central compartments at once
- Air attacks coming from the top side can clear significant outer buildings before reaching core defenses
Strategy Tips
- Keep Spell Towers set to Poison or Rage to punish high density main pushes entering the core
- Place high level Seeking Air Mines around the southern Town Hall compartment to shut down early Blimp drops
- Rotate Clan Castle troops to include heavy stall units like Ice Golems and Super Minions to maximize damage from core defenses
Defense Type
Offset Town Hall Anti 3 Star Diamond Base
Best For
Countering spam armies such as Mass Dragons, Root Riders, and aggressive Smash strategies that rely on linear pathing through the center.
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