Town Hall Level
TH 18
Base Tag
CWL
Uploaded
24 Agu 2026
Base strategy / Town Hall 18
Overview
This Town Hall 18 layout utilizes a highly offset core structure designed to throw off main kill teams early in the raid. Key defenses like the Monolith and Multi Archer Towers are isolated in separate compartments to maximize damage coverage across the entire map. The outer ring features strategically placed traps and point defenses that disrupt pathing for funnel dependent armies.
Pros and Cons
Pros:
- Offset Town Hall placement creates difficult entry decisions for attackers
- High value defenses are evenly distributed to prevent heavy Blimp value
- Deep compartment walls force heavy expenditure of Wall Breakers or Jump Spells
Cons:
- Funneling from the bottom corner is relatively straightforward for Queen Charges
- Air defenses are somewhat reachable from outer boundaries by air troops
- Giant Arrow snipes can align multiple key structures simultaneously
Strategy Tips
- Place Tornado Traps near the Monolith compartment to completely stall incoming Hero charges
- Set Spell Towers to Poison mode near high density defense clusters to ruin swarm tactics
- Rotate air sweepers toward the most common Siege Machine deployment angles
Defense Type
Anti 3 star asymmetrical ring hybrid layout
Best For
Countering spam strategies such as Electro Dragon attacks and Root Rider smash pushes
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