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Town Hall Level
TH 18
Base Tag
CWL
Uploaded
2 Jun 2026
Asymmetric Defensive Core
Overview
This Town Hall 13 base utilizes an off-center core design with highly compartmentalized sections to confuse pathing. It leverages heavy defensive structures in the center to punish funneling attempts while keeping key buildings separated to avoid mass-destruction chain spells.
Pros and Cons
Pros:
- Pathing Manipulation: The irregular compartment shapes make it difficult for wall breakers and heavy ground armies to path efficiently to the core.
- Core Density: High concentration of defensive firepower in the center makes it difficult for a "Queen Walk" to survive once it penetrates the first layer.
- Spread Traps: Strategic placement of giant bombs and spring traps between compartments effectively punishes ground-based spam attacks.
Cons:
- Exposed Town Hall: The Town Hall is placed in an offset compartment, making it susceptible to specialized siege machines like the Wall Wrecker or Log Launcher if pathing is set correctly.
- Predictable Entry: Skilled attackers can identify the "weaker" side opposite the core to initiate a funnel, leading directly into the main defensive cluster.
- Weak Flanks: The outer edges have limited splash damage coverage, making them vulnerable to mass archer or minion cleanup after the main tanks are destroyed.
Strategy Tips
- Centralize Heroes: Ensure the Barbarian King and Archer Queen are positioned near the center to soak up damage while your heavy defenses fire on the attackers.
- Adjust Trap Layouts: Regularly move small bombs and traps to prevent attackers from predicting where they are located based on gaps in the walls.
- Optimize Tesla Farms: Use the hidden Tesla locations to surprise attackers who try to tunnel into the core from the sides.
Defense Type
This is a Hybrid Anti-3-Star Base that uses compartmentalization to force the attacker into an unfavorable path, hoping to run them out of time or troops before they can reach the core.
Best For
This base excels at countering heavy ground compositions like P.E.K.K.A. Smash or Golem-Witch variations, as the walls and compartment design naturally slow down these troop types.
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Copy Base Link
https://link.clashofclans.com/en?action=OpenLayout&id=TH18%3AHV%3AAAAALwAAAAJ558ik1JTetVSq874GQaPd

