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Town Hall Level
TH 18
Base Tag
Legends
Uploaded
2 Jun 2026
Concentric Diamond Fortress
Overview
This base features a highly symmetrical, concentric diamond layout designed to force troops into specific pathing channels. By isolating the Town Hall in the core and surrounding it with layers of compartmentalized defenses, the layout aims to disrupt funneling and maximize damage output from central key defenses.
Pros and Cons
Pros:
- Predictable Pathing: The layered walls force ground troops to path around the core, often circling the perimeter instead of pushing inside.
- Centralized Core: The Town Hall is well-protected by high-damage splash defenses, making a direct core dive difficult for ground armies.
- Strong Anti-Funneling: The outer storage and non-defensive buildings are spaced to prevent easy "pathing creation" for attackers.
Cons:
- Predictable Entry Points: Experienced attackers can easily predict the pathing and use Jump spells or Wall Breakers to bypass the outer layers.
- Vulnerability to Air: The symmetrical and spread-out nature makes it susceptible to coordinated Queen Charge Lalo or Super Archer Blimp attacks targeting the core.
- Fixed Trap Locations: Due to the repetitive, symmetrical design, trap placements (Giant Bombs/Spring Traps) are often easy for seasoned players to deduce.
Strategy Tips
- Adjust Trap Placement: Don't keep traps in a perfectly symmetrical pattern; move them slightly to catch attackers off guard when they follow expected paths.
- Upgrade Core Defenses: Ensure your Monolith and Town Hall weapon are at maximum levels, as this base relies heavily on the core holding the line.
- Reinforce the Clan Castle: Use high-damage or delay-based Clan Castle troops (like Ice Golems or Super Minions) to stall core-diving troops.
Defense Type
This is a Symmetrical Anti-3-Star Base. It is designed to waste the attacker's time and force them to burn through multiple layers of defenses while pathing around the high-HP core.
Best For
This base is best suited to counter Spam Attacks (like E-Drag spam or basic ground rushes) where troop pathing is not carefully managed. It performs effectively in mid-to-high level trophy pushing or Clan War leagues where attackers may struggle with precise wall-breaking timing.
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Copy Base Link
https://link.clashofclans.com/en/?action=OpenLayout&id=TH18%3AWB%3AAAAAQgAAAAJSmBLsGoFWRAizmUtBSUkv

